{"current_claims":[{"evidence":[{"description":"Reviewed live exhibit page.","id":"boundary-observatory-page-20261018","kind":"source","sha256":"06af909c13fec41371ad4f2e82d01fe0dddf024d6620c80a23cf19a1417a0669","url":"https://gameloom.com/exhibits/boundary-observatory/"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-1-20261018","kind":"source","sha256":"f780f0fbc9905027803b8ba5bce6c20f56c53acd2e80982957dd91d9ef3b2a6a","url":"https://gameloom.com/assets/gameloom_browser_wasm_bg-B4CPanm8.wasm"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-2-20261018","kind":"source","sha256":"42d14372078f16996c88144f1307ecebd7a159e16a180b9c20db0afedeac52ef","url":"https://gameloom.com/assets/index-DfVWLKQP.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-3-20261018","kind":"source","sha256":"83fb708434352327c9ce8d2f3721bc6b13ca09a99d4e9914fc40d71823f2f1a9","url":"https://gameloom.com/assets/index-hXgmyCr5.css"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-4-20261018","kind":"source","sha256":"eac16e1fc8a822d3bf7b31e47770575447e92c892f30b10eeaff76c77cfa836f","url":"https://gameloom.com/assets/kernel.worker-CMDKrpCs.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-5-20261018","kind":"source","sha256":"1435ab0e3ade61185b3914c01d9fcceb4c0139704dd6b603ae08df445fee052f","url":"https://gameloom.com/fixtures/native-results.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-6-20261018","kind":"source","sha256":"f2a9d5c7639830b3013904ab2c7d9463a9a8429739c076991586648d3f7a2382","url":"https://gameloom.com/fixtures/p1.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-7-20261018","kind":"source","sha256":"c8289332d7329fc856f99c4f283a911625d22309727380045778a814ff42f26f","url":"https://gameloom.com/observatory/"},{"description":"Original passing shared prototype report for the preserved executable source 6f3bd2a; later publication source requires its own delivery checks.","id":"observatory-original-prototype-gate-20261018","kind":"test","sha256":"dcd65f9d7dda63def0416d7ca1a6f317b58416ea47b91ef33843a295536e9b54"}],"id":"boundary-observatory-exhibit","record_id":"2026-10-18-public-exhibit-applicability","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","status":"implemented","text":"The preserved bounded P1 observatory runs Rust contracts in a browser Wasm worker and exposes fixture, transfer and boundary observations. Its exact executable assets are retained from a passing shared build; it does not provide multiplayer gameplay or graphics qualification."},{"evidence":[{"description":"Four candidate player experiences and their demands on shared engine contracts. Selection and playtesting remain open.","id":"game-concepts","kind":"context","sha256":"2462dbe63487f6ba1cdf2eadb76420b8a6b8d6225f87021fbf77494d5dd3d138"}],"id":"candidate-worlds","record_id":"2026-10-16-origins-date-correction","source_revision":"5291a536b7120d2f466cb7f7a4f6532759a2fdbc","status":"proposal","text":"Tideworks explores shared mechanisms; Threadfall explores movement and construction; Borrowed Names explores institutional rules; Afterimage explores recurring intentions. These are candidate game concepts, not announced production titles. Their differences test whether the shared engine can support genuinely different experiences."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"changed-our-mind-page-20261018","kind":"source","sha256":"f829e4927615b6c96a6f8ec4444a242130be615487cf060520b35002d02d2fcf","url":"https://gameloom.com/exhibits/changed-our-mind/"}],"id":"changed-our-mind-exhibit","record_id":"2026-10-18-public-exhibit-applicability","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","status":"documented","text":"An interactive finite counterexample follows the composition question through three alternatives to explicit owned joint contracts. The puzzle and bridge-crane scenario explain a design decision; they do not demonstrate a complete engine architecture."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"engine-lineage-page-20261018","kind":"source","sha256":"af8f7556f49ad93461636a823768c9361ab7da63d11cbd009691b2650a79f8c6","url":"https://gameloom.com/exhibits/engine-lineage/"}],"id":"engine-lineage-exhibit","record_id":"2026-10-18-public-exhibit-applicability","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","status":"documented","text":"An interactive documentary map follows four predecessor ideas through written contracts, the bounded first foundation and stronger experiments. The map distinguishes proposals and source interpretation from execution evidence."},{"evidence":[{"description":"Reviewed consultation synthesis. Expert advice and documentary evaluation are not experimental proof of the engine's behavior.","id":"wave-synthesis","kind":"review","sha256":"7d8e434b9d5b324ed8218eca5e79de1d10566df9975cd93c158a8e78394942f2"}],"id":"first-consultation-wave","record_id":"2026-10-16-questions","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","status":"reviewed","text":"Eleven expert consultation responses are preserved with their submitted inputs and provenance. Their synthesis frames the engine around composable behavioral agreements and replaceable implementations. The ambition stays large; the mechanisms remain open to challenge."},{"evidence":[{"description":"Recovered original-file provenance records surviving logo designs in May 2012. File modification dates support the artifact history without establishing the exact conception date.","id":"early-design-dates","kind":"context","sha256":"494240e6389932eaf346588f5def51052487367f983c5496b9c02fd2109b7fa1"},{"description":"The retained original technical outline has embedded document creation metadata dated May 2013.","id":"early-plans","kind":"context","sha256":"fa4997d93e49183af08e111f75b0fe9b1391db7b3b5686b8b61bb96cce4f07c5"},{"description":"The retained original homepage was captured by the Internet Archive in June 2013.","id":"early-website","kind":"context","sha256":"63bf56d646ca15ebd74d13bfd0449f946b245777b50b6505b8bded6c968480bb"}],"id":"games-first-direction","record_id":"2026-10-16-origins-date-correction","source_revision":"5291a536b7120d2f466cb7f7a4f6532759a2fdbc","status":"proposal","text":"Early Gameloom designs date to 2012, followed by detailed plans and a public website in 2013. Today the direction is distinctive games we author, connected by a shared engine; community creation can grow from those same foundations. Browser and native worlds, multiplayer and distributed execution are core ambitions."},{"evidence":[{"description":"The staged prototype plan specifies authoritative transactions, two clients, prediction, geometry placement and recovery.","id":"drawbridge-plan","kind":"context","sha256":"95130f1dbfc4797861f5b6bdc0fd4fd5f9451b9d45b769af3d5eaa68306100c6"}],"id":"multiplayer-drawbridge","record_id":"2026-10-16-drawbridge","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","status":"proposal","text":"The next playable experiment places two browser clients around one authoritative drawbridge. Their requests, accepted state, local prediction and presentation must remain explainable under latency, interruption and replacement. It is a specified experiment, not a currently deployed multiplayer game."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"origin-comparison-page-20261018","kind":"source","sha256":"b8f3a3daaab729ed93abf93e580f027c1da4b4bec11724cfe12018eed912e978","url":"https://gameloom.com/exhibits/origin-comparison/"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-1-20261018","kind":"source","sha256":"8e069022933e9280202e4c8898a94b3b29ada5fed1fb9c18fea0fd4dbb31cb85","url":"https://gameloom.com/exhibits/source/client-server-architecture.png"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-2-20261018","kind":"source","sha256":"146bc63daab8fec30e5c8af7e7c565d3f4c2d7245072742aaf664abc661a57c9","url":"https://gameloom.com/exhibits/source/preview-2013.png"}],"id":"origin-comparison-exhibit","record_id":"2026-10-18-public-exhibit-applicability","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","status":"documented","text":"A dated archive comparison connects surviving Gameloom designs and the returning games-first direction. It distinguishes the original May 2013 diagram from a screenshot made during the 2026 homepage reconstruction."},{"evidence":[{"description":"The first executable contract profile defines the precise laws and limits of the implemented foundation.","id":"p1-profile","kind":"source","sha256":"19f9444079f536f756eacf2301cc0c7a825876c107b5aca2b841e05214b5cfd5"}],"id":"p1-contract-foundation","record_id":"2026-10-16-contracts","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","status":"implemented","text":"The first prototype implements bounded Rust contracts, native and WebAssembly consumers, and a browser observatory. It exercises identifiers, command encoding, owned transfers and drawbridge geometry validation. Shared authority, prediction and a playable multiplayer scene are subsequent prototype stages."},{"evidence":[{"description":"Retained source record of the exact remote diagnostic and its limits. 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This documentation update adds evidence; it is not a claim that a different engine binary was built.","id":"p1-integration-record","kind":"source","sha256":"605513e9970e53cd04d630d128eae698f87dc8095202692a0cd8c44812a4d6c6"}],"id":"p1-main-integration","record_id":"2026-10-16-qualified-foundation","source_revision":"947aea4280510ecd9b134fbc5de1a6f960e55a42","status":"integrated","text":"The qualified prototype foundation and publication contract were integrated into the engine main branch at f7063c162c0687750ddf9212614ea36b924a905c. Public website delivery is verified separately from this source integration."},{"evidence":[{"description":"Exact shared-executor result retained by the project. The receipt and its collected artifact/log digests were independently checked. This hash identifies the retained receipt; it does not promise public access to private build infrastructure.","id":"p1-shared-result","kind":"test","sha256":"1566b3e92d4e9fcc68845078dccf7624a49c6e9ed0f4cf35df7d9b3a9052ba97"}],"id":"p1-shared-qualification","record_id":"2026-10-16-qualified-foundation","source_revision":"947aea4280510ecd9b134fbc5de1a6f960e55a42","status":"qualified","text":"The shared prototype gate passed at revision f7063c162c0687750ddf9212614ea36b924a905c: 133 harness/publication tests, 16 documentation regression cases, 37 Rust tests, 139 oracle fixtures and four browser tests, alongside architecture, formatting, lint and build checks. This is a bounded contract foundation; multiplayer gameplay and GPU realization remain later stages."},{"evidence":[{"description":"Cross-resource synthesis backed by four separate code and architecture reviews. A documentary finding does not establish a newly running combined engine.","id":"resource-synthesis","kind":"review","sha256":"4d52f55bd64c6a7df355159abe78b31bc73db05c010224205ba6ca242c85a6f9"}],"id":"predecessor-review","record_id":"2026-10-16-inheritance","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","status":"documented","text":"Phos, Bitcubes, kernel-tree and Gloom have each been reviewed for their semantics, organization, composability and extension boundaries. We are choosing and testing their strongest ideas rather than mechanically combining their runtimes."},{"evidence":[{"description":"Committed publication operating boundary; source implementation is distinct from shared qualification and public deployment.","id":"journey-contract","kind":"source","sha256":"f420daac745c5cbbcd3719644e2b0ca48e9433af65a56b1a63edbd34ee2cce03"},{"description":"Native receipt verification retains the original publication request, immutable event and export path. 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Shared validation and public deployment are separate outcomes."},{"evidence":[{"description":"Reviewed illustration exhibit page.","id":"world-windows-page-20261018","kind":"source","sha256":"6a807aa186665239fb42fc78559f66cc3ccdba122dd7c8b28c8905b96e5834fa","url":"https://gameloom.com/exhibits/world-windows/"}],"id":"world-windows-exhibit","record_id":"2026-10-18-public-exhibit-applicability","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","status":"documented","text":"Four interactive concept illustrations show distinct proposed moments in Tideworks, Threadfall, Borrowed Names and Afterimage. They are illustrations, not footage or playable games; actual playable slices remain pending."}],"deliveries":[{"chapters":["contracts"],"claims":[{"evidence":[{"description":"The first executable contract profile defines the precise laws and limits of the implemented foundation.","id":"p1-profile","kind":"source","sha256":"19f9444079f536f756eacf2301cc0c7a825876c107b5aca2b841e05214b5cfd5"}],"id":"p1-contract-foundation","status":"implemented","text":"The first prototype implements bounded Rust contracts, native and WebAssembly consumers, and a browser observatory. It exercises identifiers, command encoding, owned transfers and drawbridge geometry validation. Shared authority, prediction and a playable multiplayer scene are subsequent prototype stages."},{"evidence":[{"description":"Retained source record of the exact remote diagnostic and its limits. 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Existence of the implementation does not claim every proposed visual exhibit or recovery mechanism has shipped.","id":"journey-contract","kind":"source","sha256":"206cdb2d75a65ca9ec5549c294b4009ddaaa50c7fe37e23c89bd1ada18bcf784"}],"id":"public-delivery-contract","status":"implemented","text":"Public impact is now an explicit delivery contract in the candidate implementation: source changes require a reviewed disposition, consultation deliveries retain publication requests, and deterministic exports bind claims to exact source and evidence. Shared validation and public deployment are separate outcomes."}],"exhibits":[{"evidence_ids":[],"id":"boundary-observatory","requirement":"Publish the actual bounded Wasm observatory with its exact executable artifact and evidence. 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One new set of questions."},{"chapters":["origins"],"claims":[{"evidence":[{"description":"Owner-established direction, recorded in October 2026. The 2010 origin is historical context, not a claim of sixteen years of continuous development.","id":"direction-source","kind":"context","sha256":"dead2ffeefbe69d45dd8459d336566e3d8cfc98db927823407c2e3a874382503"}],"id":"games-first-direction","status":"proposal","text":"Gameloom began as an idea in 2010. Today the direction is distinctive games we author, connected by a shared engine; community creation can grow from those same foundations. Browser and native worlds, multiplayer and distributed execution are core ambitions."}],"exhibits":[{"evidence_ids":[],"id":"origin-comparison","requirement":"A visual comparison of recovered designs and the returning idea, with original dates distinguished from reconstruction.","state":"pending"}],"id":"2026-10-16-origins","owner":"Gameloom","request_id":"pub-0f40e78b4d3cf158857c9089804d47d16a5cdd37bee4bfa5c0f2d0452b89cb88","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","summary":"An idea returns. Its possibilities have changed."},{"chapters":["questions"],"claims":[{"evidence":[{"description":"Reviewed consultation synthesis. Expert advice and documentary evaluation are not experimental proof of the engine's behavior.","id":"wave-synthesis","kind":"review","sha256":"7d8e434b9d5b324ed8218eca5e79de1d10566df9975cd93c158a8e78394942f2"}],"id":"first-consultation-wave","status":"reviewed","text":"Eleven expert consultation responses are preserved with their submitted inputs and provenance. Their synthesis frames the engine around composable behavioral agreements and replaceable implementations. The ambition stays large; the mechanisms remain open to challenge."}],"exhibits":[{"evidence_ids":[],"id":"changed-our-mind","requirement":"Follow a question through competing mechanisms, a decisive challenge and the resulting architectural decision.","state":"pending"}],"id":"2026-10-16-questions","owner":"Gameloom","request_id":"pub-a077d73701680696eda00f894bff689313cfd22e18b0f824f59c9c23abfadfbe","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","summary":"Eleven perspectives helped reshape the model."},{"chapters":["worlds"],"claims":[{"evidence":[{"description":"Four candidate player experiences and their demands on shared engine contracts. Selection and playtesting remain open.","id":"game-concepts","kind":"context","sha256":"2462dbe63487f6ba1cdf2eadb76420b8a6b8d6225f87021fbf77494d5dd3d138"}],"id":"candidate-worlds","status":"proposal","text":"Tideworks explores shared mechanisms; Threadfall explores movement and construction; Borrowed Names explores institutional rules; Afterimage explores recurring intentions. These are candidate game concepts, not announced production titles. Their differences test whether the shared engine can support genuinely different experiences."}],"exhibits":[{"evidence_ids":[],"id":"world-windows","requirement":"Distinct visual windows into candidate games, followed by actual playable slices as those experiments exist.","state":"pending"}],"id":"2026-10-16-worlds","owner":"Gameloom","request_id":"pub-8a1a02ca89577c12c028812d8f082bcf31ae777f12213bb848dcb18302813b7e","source_revision":"394984d251d81715ab1895f99058f79f3523cd3d","summary":"Different games should be free to mean different things."},{"chapters":["contracts"],"claims":[{"evidence":[{"description":"Architecture and operating boundary of the publication foundation. Existence of the implementation does not claim every proposed visual exhibit or recovery mechanism has shipped.","id":"journey-contract","kind":"source","sha256":"206cdb2d75a65ca9ec5549c294b4009ddaaa50c7fe37e23c89bd1ada18bcf784"}],"id":"public-delivery-contract","status":"implemented","text":"Public impact is now an explicit delivery contract in the candidate implementation: source changes require a reviewed disposition, consultation deliveries retain publication requests, and deterministic exports bind claims to exact source and evidence. Shared validation and public deployment are separate outcomes."}],"exhibits":[],"id":"2026-10-16-publication-source-links","owner":"Gameloom","request_id":"pub-0bec7f5893992cb2fa252904831ed5a5c730b917eae8fce7e8c5d8ba31a66228","source_revision":"b6bdb574f871ca1fecfb808bffbfa57b1f5a5dbe","summary":"Publication remains tied to the source it describes."},{"chapters":["contracts"],"claims":[{"evidence":[{"description":"Retained source record of the exact remote diagnostic and its limits. Native/Wasm agreement establishes portability evidence; independently authored providers remain a separate experiment.","id":"p1-diagnostic-record","kind":"test","sha256":"605513e9970e53cd04d630d128eae698f87dc8095202692a0cd8c44812a4d6c6"}],"id":"p1-diagnostic","status":"diagnostic-passed","text":"At revision 41474a790a601f95b0800ff51e0dbfeb64703891, a complete remote diagnostic passed, including 139 oracle fixtures and four browser tests. This records that exact diagnostic; it does not by itself establish required shared-pool qualification or main integration."},{"evidence":[{"description":"Exact shared-executor result retained by the project. The receipt and its collected artifact/log digests were independently checked. This hash identifies the retained receipt; it does not promise public access to private build infrastructure.","id":"p1-shared-result","kind":"test","sha256":"1566b3e92d4e9fcc68845078dccf7624a49c6e9ed0f4cf35df7d9b3a9052ba97"}],"id":"p1-shared-qualification","status":"qualified","text":"The shared prototype gate passed at revision f7063c162c0687750ddf9212614ea36b924a905c: 133 harness/publication tests, 16 documentation regression cases, 37 Rust tests, 139 oracle fixtures and four browser tests, alongside architecture, formatting, lint and build checks. This is a bounded contract foundation; multiplayer gameplay and GPU realization remain later stages."},{"evidence":[{"description":"Recorded exact qualification and independently observed remote integration. This documentation update adds evidence; it is not a claim that a different engine binary was built.","id":"p1-integration-record","kind":"source","sha256":"605513e9970e53cd04d630d128eae698f87dc8095202692a0cd8c44812a4d6c6"}],"id":"p1-main-integration","status":"integrated","text":"The qualified prototype foundation and publication contract were integrated into the engine main branch at f7063c162c0687750ddf9212614ea36b924a905c. Public website delivery is verified separately from this source integration."}],"exhibits":[],"id":"2026-10-16-qualified-foundation","owner":"Gameloom","request_id":"pub-cc8925304c90490cb6aeb2e79d0f3ce17e5004bfa20c378e7c7ffe8f1be364bd","source_revision":"947aea4280510ecd9b134fbc5de1a6f960e55a42","summary":"The foundation has passed its shared gate."},{"chapters":["origins","contracts","worlds"],"claims":[{"evidence":[{"description":"Recovered original-file provenance records surviving logo designs in May 2012. File modification dates support the artifact history without establishing the exact conception date.","id":"early-design-dates","kind":"context","sha256":"494240e6389932eaf346588f5def51052487367f983c5496b9c02fd2109b7fa1"},{"description":"The retained original technical outline has embedded document creation metadata dated May 2013.","id":"early-plans","kind":"context","sha256":"fa4997d93e49183af08e111f75b0fe9b1391db7b3b5686b8b61bb96cce4f07c5"},{"description":"The retained original homepage was captured by the Internet Archive in June 2013.","id":"early-website","kind":"context","sha256":"63bf56d646ca15ebd74d13bfd0449f946b245777b50b6505b8bded6c968480bb"}],"id":"games-first-direction","status":"proposal","text":"Early Gameloom designs date to 2012, followed by detailed plans and a public website in 2013. Today the direction is distinctive games we author, connected by a shared engine; community creation can grow from those same foundations. Browser and native worlds, multiplayer and distributed execution are core ambitions."},{"evidence":[{"description":"Architecture and operating boundary of the publication foundation. Existence of the implementation does not claim every proposed visual exhibit or recovery mechanism has shipped.","id":"journey-contract","kind":"source","sha256":"f420daac745c5cbbcd3719644e2b0ca48e9433af65a56b1a63edbd34ee2cce03"}],"id":"public-delivery-contract","status":"implemented","text":"Public impact is now an explicit delivery contract in the candidate implementation: source changes require a reviewed disposition, consultation deliveries retain publication requests, and deterministic exports bind claims to exact source and evidence. Shared validation and public deployment are separate outcomes."},{"evidence":[{"description":"Four candidate player experiences and their demands on shared engine contracts. Selection and playtesting remain open.","id":"game-concepts","kind":"context","sha256":"2462dbe63487f6ba1cdf2eadb76420b8a6b8d6225f87021fbf77494d5dd3d138"}],"id":"candidate-worlds","status":"proposal","text":"Tideworks explores shared mechanisms; Threadfall explores movement and construction; Borrowed Names explores institutional rules; Afterimage explores recurring intentions. These are candidate game concepts, not announced production titles. Their differences test whether the shared engine can support genuinely different experiences."}],"exhibits":[],"id":"2026-10-16-origins-date-correction","owner":"Gameloom","request_id":"pub-d22c458715612025decf75bb576a44ddcd867e693adc104db9edcd6510a1ffe4","source_revision":"5291a536b7120d2f466cb7f7a4f6532759a2fdbc","summary":"An idea returns. Its possibilities have changed."},{"chapters":["contracts"],"claims":[{"evidence":[{"description":"Committed publication operating boundary; source implementation is distinct from shared qualification and public deployment.","id":"journey-contract","kind":"source","sha256":"f420daac745c5cbbcd3719644e2b0ca48e9433af65a56b1a63edbd34ee2cce03"},{"description":"Native receipt verification retains the original publication request, immutable event and export path. Independently reviewed for unchanged publication semantics; no new runtime or deployment claim.","id":"native-delivery-workflow","kind":"source","sha256":"baa14fa702018a821f1b2098290063a1e39b1dfec7e12d10de601c0c0c8b77eb"}],"id":"public-delivery-contract","status":"implemented","text":"Public impact is now an explicit delivery contract in the candidate implementation: source changes require a reviewed disposition, consultation deliveries retain publication requests, and deterministic exports bind claims to exact source and evidence. Shared validation and public deployment are separate outcomes."}],"exhibits":[],"id":"2026-10-17-native-main-publication-review","owner":"Gameloom engine integration dispatcher","request_id":"pub-bd54971c4f849a4481d1cc577fb35984371f135682ef645e980fe673b2d9146a","source_revision":"593bcb8377d0e90457bb6bedcd907f639d22a8d9","summary":"Rebind the existing publication contract after the native build consumer change."},{"chapters":["origins","inheritance","questions","contracts","worlds","drawbridge"],"claims":[{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"origin-comparison-page-20261018","kind":"source","sha256":"b8f3a3daaab729ed93abf93e580f027c1da4b4bec11724cfe12018eed912e978","url":"https://gameloom.com/exhibits/origin-comparison/"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-1-20261018","kind":"source","sha256":"8e069022933e9280202e4c8898a94b3b29ada5fed1fb9c18fea0fd4dbb31cb85","url":"https://gameloom.com/exhibits/source/client-server-architecture.png"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-2-20261018","kind":"source","sha256":"146bc63daab8fec30e5c8af7e7c565d3f4c2d7245072742aaf664abc661a57c9","url":"https://gameloom.com/exhibits/source/preview-2013.png"}],"id":"origin-comparison-exhibit","status":"documented","text":"A dated archive comparison connects surviving Gameloom designs and the returning games-first direction. It distinguishes the original May 2013 diagram from a screenshot made during the 2026 homepage reconstruction."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"engine-lineage-page-20261018","kind":"source","sha256":"af8f7556f49ad93461636a823768c9361ab7da63d11cbd009691b2650a79f8c6","url":"https://gameloom.com/exhibits/engine-lineage/"}],"id":"engine-lineage-exhibit","status":"documented","text":"An interactive documentary map follows four predecessor ideas through written contracts, the bounded first foundation and stronger experiments. The map distinguishes proposals and source interpretation from execution evidence."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"changed-our-mind-page-20261018","kind":"source","sha256":"f829e4927615b6c96a6f8ec4444a242130be615487cf060520b35002d02d2fcf","url":"https://gameloom.com/exhibits/changed-our-mind/"}],"id":"changed-our-mind-exhibit","status":"documented","text":"An interactive finite counterexample follows the composition question through three alternatives to explicit owned joint contracts. The puzzle and bridge-crane scenario explain a design decision; they do not demonstrate a complete engine architecture."},{"evidence":[{"description":"Reviewed illustration exhibit page.","id":"world-windows-page-20261018","kind":"source","sha256":"6a807aa186665239fb42fc78559f66cc3ccdba122dd7c8b28c8905b96e5834fa","url":"https://gameloom.com/exhibits/world-windows/"}],"id":"world-windows-exhibit","status":"documented","text":"Four interactive concept illustrations show distinct proposed moments in Tideworks, Threadfall, Borrowed Names and Afterimage. They are illustrations, not footage or playable games; actual playable slices remain pending."},{"evidence":[{"description":"Reviewed live exhibit page.","id":"boundary-observatory-page-20261018","kind":"source","sha256":"06af909c13fec41371ad4f2e82d01fe0dddf024d6620c80a23cf19a1417a0669","url":"https://gameloom.com/exhibits/boundary-observatory/"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-1-20261018","kind":"source","sha256":"f780f0fbc9905027803b8ba5bce6c20f56c53acd2e80982957dd91d9ef3b2a6a","url":"https://gameloom.com/assets/gameloom_browser_wasm_bg-B4CPanm8.wasm"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-2-20261018","kind":"source","sha256":"42d14372078f16996c88144f1307ecebd7a159e16a180b9c20db0afedeac52ef","url":"https://gameloom.com/assets/index-DfVWLKQP.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-3-20261018","kind":"source","sha256":"83fb708434352327c9ce8d2f3721bc6b13ca09a99d4e9914fc40d71823f2f1a9","url":"https://gameloom.com/assets/index-hXgmyCr5.css"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-4-20261018","kind":"source","sha256":"eac16e1fc8a822d3bf7b31e47770575447e92c892f30b10eeaff76c77cfa836f","url":"https://gameloom.com/assets/kernel.worker-CMDKrpCs.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-5-20261018","kind":"source","sha256":"1435ab0e3ade61185b3914c01d9fcceb4c0139704dd6b603ae08df445fee052f","url":"https://gameloom.com/fixtures/native-results.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-6-20261018","kind":"source","sha256":"f2a9d5c7639830b3013904ab2c7d9463a9a8429739c076991586648d3f7a2382","url":"https://gameloom.com/fixtures/p1.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-7-20261018","kind":"source","sha256":"c8289332d7329fc856f99c4f283a911625d22309727380045778a814ff42f26f","url":"https://gameloom.com/observatory/"},{"description":"Original passing shared prototype report for the preserved executable source 6f3bd2a; later publication source requires its own delivery checks.","id":"observatory-original-prototype-gate-20261018","kind":"test","sha256":"dcd65f9d7dda63def0416d7ca1a6f317b58416ea47b91ef33843a295536e9b54"}],"id":"boundary-observatory-exhibit","status":"implemented","text":"The preserved bounded P1 observatory runs Rust contracts in a browser Wasm worker and exposes fixture, transfer and boundary observations. Its exact executable assets are retained from a passing shared build; it does not provide multiplayer gameplay or graphics qualification."}],"exhibits":[{"evidence_ids":["origin-comparison-page-20261018","origin-comparison-asset-1-20261018","origin-comparison-asset-2-20261018"],"id":"origin-comparison","requirement":"A visual comparison of recovered designs and the returning idea, with original dates distinguished from reconstruction.","state":"ready"},{"evidence_ids":["engine-lineage-page-20261018"],"id":"engine-lineage","requirement":"An explorable lineage showing how specific predecessor ideas become present contracts and experiments.","state":"ready"},{"evidence_ids":["changed-our-mind-page-20261018"],"id":"changed-our-mind","requirement":"Follow a question through competing mechanisms, a decisive challenge and the resulting architectural decision.","state":"ready"},{"evidence_ids":["world-windows-page-20261018"],"id":"world-windows","requirement":"Distinct visual windows into candidate games, followed by actual playable slices as those experiments exist.","state":"pending"},{"evidence_ids":["boundary-observatory-page-20261018","boundary-observatory-asset-1-20261018","boundary-observatory-asset-2-20261018","boundary-observatory-asset-3-20261018","boundary-observatory-asset-4-20261018","boundary-observatory-asset-5-20261018","boundary-observatory-asset-6-20261018","boundary-observatory-asset-7-20261018"],"id":"boundary-observatory","requirement":"Publish the actual bounded Wasm observatory with its exact executable artifact and evidence. The schematic on this page is an explanation, not that executable.","state":"ready"},{"evidence_ids":[],"id":"two-builders","requirement":"A playable two-client bridge race with an inspectable authoritative trace and an honest latency experiment.","state":"pending"}],"id":"2026-10-18-public-exhibits","owner":"Engine and website public-exhibits integrator","request_id":"pub-218d55113e6cedf4d97987efc11fa89fee132b6d46a76e5f094cbdf811b93055","source_revision":"0bb6a3e5de83714fbec60ac02bdd9464d1d4fbbb","summary":"Four complete visual exhibits and a separate four-world concept stage are ready for public delivery. The playable two-client race and future world slices remain pending."},{"chapters":["origins","inheritance","questions","contracts","worlds","drawbridge"],"claims":[{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"origin-comparison-page-20261018","kind":"source","sha256":"b8f3a3daaab729ed93abf93e580f027c1da4b4bec11724cfe12018eed912e978","url":"https://gameloom.com/exhibits/origin-comparison/"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-1-20261018","kind":"source","sha256":"8e069022933e9280202e4c8898a94b3b29ada5fed1fb9c18fea0fd4dbb31cb85","url":"https://gameloom.com/exhibits/source/client-server-architecture.png"},{"description":"Approved unchanged historical image copy with reconstruction/date captions.","id":"origin-comparison-asset-2-20261018","kind":"source","sha256":"146bc63daab8fec30e5c8af7e7c565d3f4c2d7245072742aaf664abc661a57c9","url":"https://gameloom.com/exhibits/source/preview-2013.png"}],"id":"origin-comparison-exhibit","status":"documented","text":"A dated archive comparison connects surviving Gameloom designs and the returning games-first direction. It distinguishes the original May 2013 diagram from a screenshot made during the 2026 homepage reconstruction."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"engine-lineage-page-20261018","kind":"source","sha256":"af8f7556f49ad93461636a823768c9361ab7da63d11cbd009691b2650a79f8c6","url":"https://gameloom.com/exhibits/engine-lineage/"}],"id":"engine-lineage-exhibit","status":"documented","text":"An interactive documentary map follows four predecessor ideas through written contracts, the bounded first foundation and stronger experiments. The map distinguishes proposals and source interpretation from execution evidence."},{"evidence":[{"description":"Reviewed documentary exhibit page.","id":"changed-our-mind-page-20261018","kind":"source","sha256":"f829e4927615b6c96a6f8ec4444a242130be615487cf060520b35002d02d2fcf","url":"https://gameloom.com/exhibits/changed-our-mind/"}],"id":"changed-our-mind-exhibit","status":"documented","text":"An interactive finite counterexample follows the composition question through three alternatives to explicit owned joint contracts. The puzzle and bridge-crane scenario explain a design decision; they do not demonstrate a complete engine architecture."},{"evidence":[{"description":"Reviewed illustration exhibit page.","id":"world-windows-page-20261018","kind":"source","sha256":"6a807aa186665239fb42fc78559f66cc3ccdba122dd7c8b28c8905b96e5834fa","url":"https://gameloom.com/exhibits/world-windows/"}],"id":"world-windows-exhibit","status":"documented","text":"Four interactive concept illustrations show distinct proposed moments in Tideworks, Threadfall, Borrowed Names and Afterimage. They are illustrations, not footage or playable games; actual playable slices remain pending."},{"evidence":[{"description":"Reviewed live exhibit page.","id":"boundary-observatory-page-20261018","kind":"source","sha256":"06af909c13fec41371ad4f2e82d01fe0dddf024d6620c80a23cf19a1417a0669","url":"https://gameloom.com/exhibits/boundary-observatory/"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-1-20261018","kind":"source","sha256":"f780f0fbc9905027803b8ba5bce6c20f56c53acd2e80982957dd91d9ef3b2a6a","url":"https://gameloom.com/assets/gameloom_browser_wasm_bg-B4CPanm8.wasm"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-2-20261018","kind":"source","sha256":"42d14372078f16996c88144f1307ecebd7a159e16a180b9c20db0afedeac52ef","url":"https://gameloom.com/assets/index-DfVWLKQP.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-3-20261018","kind":"source","sha256":"83fb708434352327c9ce8d2f3721bc6b13ca09a99d4e9914fc40d71823f2f1a9","url":"https://gameloom.com/assets/index-hXgmyCr5.css"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-4-20261018","kind":"source","sha256":"eac16e1fc8a822d3bf7b31e47770575447e92c892f30b10eeaff76c77cfa836f","url":"https://gameloom.com/assets/kernel.worker-CMDKrpCs.js"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-5-20261018","kind":"source","sha256":"1435ab0e3ade61185b3914c01d9fcceb4c0139704dd6b603ae08df445fee052f","url":"https://gameloom.com/fixtures/native-results.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-6-20261018","kind":"source","sha256":"f2a9d5c7639830b3013904ab2c7d9463a9a8429739c076991586648d3f7a2382","url":"https://gameloom.com/fixtures/p1.json"},{"description":"Original unchanged executor-built observatory member.","id":"boundary-observatory-asset-7-20261018","kind":"source","sha256":"c8289332d7329fc856f99c4f283a911625d22309727380045778a814ff42f26f","url":"https://gameloom.com/observatory/"},{"description":"Original passing shared prototype report for the preserved executable source 6f3bd2a; later publication source requires its own delivery checks.","id":"observatory-original-prototype-gate-20261018","kind":"test","sha256":"dcd65f9d7dda63def0416d7ca1a6f317b58416ea47b91ef33843a295536e9b54"}],"id":"boundary-observatory-exhibit","status":"implemented","text":"The preserved bounded P1 observatory runs Rust contracts in a browser Wasm worker and exposes fixture, transfer and boundary observations. Its exact executable assets are retained from a passing shared build; it does not provide multiplayer gameplay or graphics qualification."}],"exhibits":[{"evidence_ids":["origin-comparison-page-20261018","origin-comparison-asset-1-20261018","origin-comparison-asset-2-20261018"],"id":"origin-comparison","requirement":"A visual comparison of recovered designs and the returning idea, with original dates distinguished from reconstruction.","state":"ready"},{"evidence_ids":["engine-lineage-page-20261018"],"id":"engine-lineage","requirement":"An explorable lineage showing how specific predecessor ideas become present contracts and experiments.","state":"ready"},{"evidence_ids":["changed-our-mind-page-20261018"],"id":"changed-our-mind","requirement":"Follow a question through competing mechanisms, a decisive challenge and the resulting architectural decision.","state":"ready"},{"evidence_ids":["world-windows-page-20261018"],"id":"world-windows","requirement":"Distinct visual windows into candidate games, followed by actual playable slices as those experiments exist.","state":"pending"},{"evidence_ids":["boundary-observatory-page-20261018","boundary-observatory-asset-1-20261018","boundary-observatory-asset-2-20261018","boundary-observatory-asset-3-20261018","boundary-observatory-asset-4-20261018","boundary-observatory-asset-5-20261018","boundary-observatory-asset-6-20261018","boundary-observatory-asset-7-20261018"],"id":"boundary-observatory","requirement":"Publish the actual bounded Wasm observatory with its exact executable artifact and evidence. The schematic on this page is an explanation, not that executable.","state":"ready"},{"evidence_ids":[],"id":"two-builders","requirement":"A playable two-client bridge race with an inspectable authoritative trace and an honest latency experiment.","state":"pending"}],"id":"2026-10-18-public-exhibit-applicability","owner":"Engine and website public-exhibits integrator","request_id":"pub-3c9c3ccb70a7dc6f9fd05d91ca108ebafb94614b4552b2cfb9ca1a744ef915dd","source_revision":"7b9b424e45980491b6a8fe4205e476d58971d838","summary":"Preserve the accepted exhibit artifacts with complete source dependencies for the documentary lineage and composition argument. Four original exhibits are ready; the two playable obligations remain pending."}],"schema_version":1,"source_revision":"cef052e7499a2067719eb6ce78496c824acc95bb"}
